There are two very important levels of graphics performance in modern systems to consider – one is if the graphics system is sufficient for seamless use, and the second is such that it meets a substantial standard for gaming. On one side we use integrated graphics, which take advantage of a unified processor to simplify the system, and on the other we look to a range of options, such as smartphones, consoles, and discrete graphics options. Somewhere in there we have a middle ground – can an integrated option have enough thermal headroom and graphics power to worthwhile for gaming? This is the pitch of AMD’s Ryzen 4000 based APUs, which combine Zen 2 CPU cores with fast Vega 8 graphics. With a 65W headroom, it should surpass anything that mobile processors have to offer, but is it enough to replace the low-end discrete graphics market?
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