PS5 is the next-generation PlayStation, releasing in late 2020, after a long and incredible decade that saw Sony emerge as the clear winner in the home console wars in the eyes of many (sorry Xbox).
So what do we know about the PS5 so far? The hysteria started in early 2019, when Mark Cerny, the chief architect on Sony's next console, confirmed that the company was working on the successor to the PS4 Slim and PS4 Pro.
We wouldn't get the official name or release date until much later, but Cerny did shed some light on the next-gen console's capabilities, revealing that it would retain a disc drive, and would have something to do with Sony's game streaming ambitions; other than that there was little else to go on.
Since then, Sony has been feeding us juicy tidbits such as an official PS5 release window, logo, name and a few key details about features. According to Sony, the PS5 still has big surprises to come – but it won't be revealing them at E3 2020, as the company has confirmed it won't be attending this year, again.
That's not to say we won't see the PS5 anytime soon – there are rumors that Sony is planning a PS5 reveal event in February, although this hasn't been confirmed.
In addition, we've had some surprising leaks, in the form of a Sony-registered patent that seems to show off the PS5's general shape, button inputs, and cooling vents – this was confirmed to be the PS5 dev kit in a leaked photo, and we expect the end product design will be different for the PlayStation 5's official launch later in the year.
Sony can only keep the finer details of the next-generation PlayStation a secret for so much longer – especially with Microsoft having officially unveiled the Xbox Series X. But between the rumored specs, likely next-gen titles, and official features we are aware of, there's plenty to keep us busy for now.
Here's everything we know about the PS5 so far – and what we hope will be revealed the closer we get to launch.
[UPDATE: The PS5 is already beating Xbox Series X when it comes to developer interest. Read on to find out more]
- What is it? The Sony PS5 is the next-gen PlayStation console, replacing the PS4 Slim and PS4 Pro.
- When will it release? "Holiday 2020" in the US, says Sony, so between October and December 2020.
- What can I play on it? Only a few titles have been confirmed, but expect all of Sony's big franchises, as well as in-development exclusives like Ghosts of Tsushima.
- Will PS5 have VR? Oh yes. The next-gen console will be compatible with current PSVR hardware, and there are also rumors of PSVR 2.
- What will the PS5 cost? The PS4 and PS4 Pro were both $399 / £349 at launch, but we expect the PS5 will cost somewhat more. Leaks have suggested around the $499 mark.
- Can I play PS4 games on the PS5? Sony has said to expect a lot in terms of backwards compatibility, despite that being an area where Microsoft is usually better.
Sony has officially confirmed that the PS5 will release "in time for Holiday 2020" in the US, so likely some time between October and December 2020. A leak has suggested that the release date will be November 20, 2020 but that's yet to be confirmed – but it's in the right window, and it would leave time before Christmas to get those orders in.
This would put the PlayStation 5 in direct competition with Microsoft's Xbox Series X (formerly Xbox Project Scarlett), which is releasing during the same period. Game on.
Sony hasn't officially confirmed a PS5 price yet, but there have been rumors. One leak has suggested that the console will cost $499 in North America when it launches.
Naturally this should be taken with a pinch of salt, but it would be welcome news if the console did launch at this price, as it's only $100 more than the launch price of the PS4 and PS4 Pro.
There's also been a less believable rumor claiming the PS5 will cost up to £900 in the UK, which would be around $1,200, but Sony quickly debunked that.
We can expect that the console's price will be in line with the technology it uses, but Sony will also have to be aware of its competition. It's unlikely, with the Xbox Series X, that Microsoft will repeat the mistake it made by launching the Xbox One at a prohibitively high price point, so Sony will have to ensure that it doesn't make a similar mistake by making the PS5 too expensive.
- Bespoke 8-core AMD chipset (based on third-generation Ryzen architecture and with Navi GPU)
- SSD storage system
- Backwards compatibility with PS4 games and PSVR hardware
- 3D audio
- 8K TV support
So what is the PS5 packing under the hood? We don't know a huge amount about the PlayStation 5's specs, but here's what we do know.
That AMD one-two punch of CPU and GPU unlocks the powers of ray tracing, an advanced lighting technique that can bring next-level immersion to gaming visuals. It's Hollywood tech that's used in big-budget CGI spectacles, putting into context the levels of visual fidelity you can expect from the PS5.
Ray tracing is enabled by GPU hardware rather than software level, Mark Cerny told Wired. “There is ray tracing acceleration in the GPU hardware,” he explained.
Sony has confirmed that the PS5 will support 8K gaming, and we think AMD SmartShift could be the secret sauce that makes this possible.
With 8K TV support comes far more detailed textures, and much larger-scale ones at that. The news of a bespoke SSD drive will be heartening then – just because the games will be getting more complex, that doesn't mean they'll be slower to load. It's estimated that the new SSD is 19 times faster than traditional SSD storage methods (but given the speed difference between the SSD and the optical drive, installation of games will be mandatory).
Not only that, but by harnessing the power of the SSD, developers could potentially reduce the install sizes of games because, as Cerny told Wired, “there is no need to duplicate data to compensate for slow seek times that optical drives and HDDs have”.
The PS5 will benefit from simplified data management due to its SSD, and this will allow players to have more control over installing and removing games, for example by allowing players to install (or remove) only certain parts of a game – so instead of installing the full game, you could choose to just install the single-player mode and then do multiplayer later, or vice versa.
Physical games for the PS5 will use 100GB optical disks, inserted into an optical drive that doubles as a 4K Blu-ray player, and the next-generation hardware will boast a completely revamped UI.
Speaking about the new UI to Wired, Cerny said: "Even though it will be fairly fast to boot games, we don't want the player to have to boot the game, see what's up, boot the game, see what's up.
"Multiplayer game servers will provide the console with the set of joinable activities in real time. Single-player games will provide information like what missions you could do and what rewards you might receive for completing them – and all of those choices will be visible in the UI. As a player you just jump right into whatever you like."
Audio will reach a new "gold standard" on PS5 too, according to Cerny, thanks to a new audio engine that will deliver immersive sound – particularly if you're using headphones. While the details remain unclear, expect something resembling the experience of a Dolby Atmos setup.
Sony's PS5 next-generation console will also offer improved cloud gaming performance, and "dramatically improved graphics rendering" power.
That's the word straight from the company itself, as it showed off a sneak peak during a corporate strategy presentation.
In a statement sent out following the presentation, Sony said the "two keywords for the future direction of PlayStation are 'immersive' and 'seamless'", with the 'immersive' experience "created by dramatically increased graphics rendering speeds, achieved through the employment of further improved computational power and a customized ultra-fast, broadband SSD".
The company also reinforced the importance of its cloud-gaming plans with Playstation Now, and somewhat surprisingly doubled down on its underused Remote Play feature, saying the "evolution" of this would in the future "provide a seamless game experience anytime, anywhere".
Remote Play is already available as part of the PS4 package, enabling you to stream a game direct from the console to a computer, smartphone, tablet or PS Vita handheld console. But Sony says that going forward it will be "leveraging the latest computing, streaming, cloud, and 5G technologies" to allow it, and the performance of PlayStation Now, to improve.
If that's not enough, Sony has confirmed the PS5's "incredibly powerful" backwards compatibility will let you play online with PS4 players.
There have also been rumors that the PS5 could be backwards compatible with the PS3, PS2, and original PlayStation, meaning its games library could stretch right back to the glory days of the mid 90s.
We've seen several leaked images of the PS5 dev kit, with each showing the same console design, along with the above render based on one of those images, courtesy of Let's Go Digital).
What does the render above show us? There are a number of buttons: on/standby, reset, eject (for the double-layer 100GB-reading Blu-ray drive), system initialization and network initialization, all on the front-left. There are also a number of status lights, numbered '0' to '7', which likely relate to CPU cores engaged, but which could also be status lights for controllers connected.
To the right are six USB ports (one USB 2.0 and five likely USB 3.0 ports – the final port being obscured by a cable). A small circle above could well be a camera built into the console, according to earlier patent filings.
Interestingly, rubber feet appear to be on the top side of the console, suggesting that devs are being encouraged to either flip the console for stress testing and convenience, or to stack them when working on demanding games.
However, these images should only really be used to speculate on what the final design of the consumer console will be, rather than considering it wholly indicative on the machine to come. If we look at older PlayStation dev kits, the final product rarely resembles the dev kit.
Dev kits are specially designed to be robust, and to support a console working under extreme load so as to allow the developers to push their creations to the maximum without frying the hardware they're working on. They're also designed to help developers find any flaws in the final PS5 consumer hardware design.
With Sony still several months away from the launch of the PlayStation 5, there's plenty of time for its team to create something a little less alien-looking.
While we may not know exactly what the PS5 will look like, Sony did reveal the PS5's official logo at CES 2020. It's essentially just the PlayStation 4 logo with a '5' replacing the '4'.
But Sony PlayStation president, Jim Ryan, did tease during Sony's CES keynote that “there’s plenty to share about the PS5 in the months ahead. And we look forward to sharing more details, including the content that will showcase the platform and the future of gaming”.
- PS5 will double as a 4K Blu-ray player – here's why that matters
The PS5 will come with a new controller, according to Sony. The PS5 controller (we don't know the official name yet) will include haptic feedback to replace the DualShock 4's rumble technology, designed to improve the controller's feedback and therefore player immersion.
The PS5 controller will also feature adaptive triggers, which Sony says have "been incorporated into the trigger buttons (L2/R2)". These adaptive triggers will allow developers to program the resistance of the triggers to simulate actions more accurately.
In an interview with Business Insider Japan (translated by Gematsu), SIE CEO Jim Ryan said: “3D audio and the haptic feedback support of the controller are also things that, when you try them, you will be surprised at how big a change they are. Even just playing the racing game Gran Turismo Sport with a PlayStation 5 controller is a completely different experience. While it runs well with the previous controller, there is no going back after you experience the detailed road surface via haptic control and play using the adaptive triggers."
If that's not enough for you, a patent suggests new back buttons are coming to the PS5 DualShock controller – perhaps along similar lines to the Back Button Attachment that Sony just launched for existing DualShock 4 gamepads.
But what will it look like? According to a Sony patent for a new controller, published by the Japanese patent office (via VGC), the PS5 controller could look very similar to the DualShock 4 – with some key differences.
For a start, the potential PS5 controller seems to have a slightly chunkier design, built-in microphone, larger triggers, no light bar and smaller sticks. It also seems the DualShock 4's micro USB port has been replaced by a smaller USB-C port, which is placed on the top rather than the bottom of the controller.
The lack of a light bar does make us question how the PS5 would track the controller when it comes to PSVR and PS Camera games. Usually this is done via the PS Camera, so we're hoping the console will have a different means of tracking the controller, otherwise compatibility will suffer. Unless, of course, Sony is gearing up to move solely onto PSVR 2 – although this doesn't seem likely, as Sony has promised that the PS5 will be backwards compatible with PSVR.
It also looks like the stereo headset jack and extension port at the bottom of the headset have been replaced by two larger circular ports. We think these will still be for plugging in headsets, but the two jacks could be headphone and microphone slots respectively, to expand compatibility with headsets. There's also a rectangular design that seems to wrap around the headset, which is potentially for compatibility with a charging dock – but again, this is all speculation on our part.
Be wary of controller 'leaks' like these, though, as the rumor mill can work at a feverish pace when there's not much solid to go on.
Sony has also patented a controller feature that would enable voice commands, meaning we could see more smart integration come to the PlayStation platform – which ties in with chatter around an AI voice assistant called PlayStation Assist. This would apparently offer "gaming assistance", such as pointing out health packs on a map or reminding you what your objective is, similar to what Google has said its Stadia controller will do.
- Sony PS5 controller: release dates, news and rumors
The entire PS4 library, including PSVR games, will be supported by the PS5; that much is known. But we're now hearing more about confirmed – and rumored – PS5 games.
At this point, any first-party PS4 game in the pipeline – from Ghost of Tsushima to The Last of Us 2, would be prime candidates for PS5 cross-gen upgrades. We've also heard enough chatter around a Horizon Zero Dawn sequel and new God of War game to assume we'll be seeing both land on the PS5 console.
But what about third-party titles? We've had confirmation that Gearbox's new IP Godfall is coming exclusively to PS5, as is a new title from Bluepoint Studios. In addition, Ubisoft has confirmed that Watch Dogs: Legion, Rainbow Six Quarantine, and Gods and Monsters are all coming to Xbox Series X and PlayStation 5.
Meanwhile, Electronic Arts has confirmed that Battlefield 6 is on the way, and that it's coming to next-generation consoles – which probably means PS5.
But we're expecting plenty more third-part games to be announced. According to a survey by GDC, when it comes to developer interest it seems the PS5 is already beating Xbox Series X – and the Nintendo Switch.
That's according to GDC's State of the Game Industry 2020 survey, which surveyed 4,000 game developers on a variety of industry topics ahead of GDC 2020 in March. And, of course, the next-gen consoles were top of the agenda.
When asked which platform they planned to launch their next project on, 23% of those surveyed said the PlayStation 5, while 17% said the Xbox Series X and 19% said the Nintendo Switch .
When it comes to the platform devs are most intrigued by, the PS5 once again leads the pack when it comes to consoles, with 38%, but the Switch only just behind on 37%. Again, the Xbox Series X is seriously lagging behind, piquing the interest of just 25% of devs.
The survey also revealed that 10% of developers are currently working on a game for the next-gen consoles.
However, while we know of a few third-party games in the pipeline for the PS5, there's still no confirmation on what the PS5's launch titles will be, but we're expecting first-party games to take the lead.
In addition, Sony has confirmed that the PS5 will prioritize AAA games over indie games in an effort to focus on "serious gamers".
- PS5 games: all the games confirmed and expected on the PlayStation 5
- Xbox Game Pass vs PlayStation Now: which is the best game subscription service?
With Microsoft having officially revealed the Xbox Series X, we're waiting with bated breath for Sony to unveil the PlayStation 5. While the company isn't giving much away about when that'll be, there are several rumors which suggest a PS5 reveal event will take place in February.
Rumors of a February reveal were ignited last year, when a 'leaked marketing email' from Sony found its way to 4Chan. The email claimed that a "PlayStation Meeting 2020" is scheduled for February 12, and will see the PlayStation 5 revealed in all its glory.
While Sony never confirmed these rumors, there have been other leaks which also suggest February for a PS5 reveal, even if the exact dates aren't the same.
One of these other leaks came via 4Chan, which supposedly spilled a bunch of information on the PS5 reveal event. The leak, which was reposted on Reddit, claims the PS5 will be unveiled on February 5, 2020 at a PlayStation Meeting event for the media – much like the initial email leak suggested.
According to the leaker, the event will see Sony revealing the console's design and specs, several PS5 exclusives, and a renewed focus on PlayStation Now, alongside the console's price and various other features. Again, it's worth noting that Sony has not confirmed any of this.
However, PlayStation fans on Reddit believe that Sony's next-gen console will be revealed on February 29, at New York City's Sony Hall. As there's a private event booked for that date and because they believe Sony will host the reveal event in a Sony-branded venue. But we're not quite convinced by this theory.
While we should treat all these leaks with caution, all signs are pointing to a February reveal. Even former Sony designer David Scott Jaffe seems to think a reveal is imminent, tweeting that he believes the reveal is "less than [four] weeks away" and calling the event "the worst kept secret in games right now".
A rumor has cropped up suggesting that Sony will double down by launching the PlayStation 5 Pro at the same time as its base-model PS5.
As spotted by Wccftech, noted Japanese games journalist Zenji Nishikawa made the claim in a video on his YouTube channel, and while that kind of thing wouldn't normally be considered a rock-solid lead, Nishikawa has been proven correct in the past with his predictions about the PS4 Pro and Switch Lite.
According to Nishikawa, the PS5 Pro will cost around $100-$150 more than the basic PS5 console. The report states that Sony is taking this approach because it has "acknowledged the interest in a high-end model and wants to give players what they want right from the beginning of the generation".
- Tired of future-gazing? Why not check out the best PS4 games right now.
- Already got a PSVR? Follow these steps to jump into virtual reality.
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